The game opens as the protagonist, Scar, is seen guiding an unknown Ecologist team through the Great Swamp. Artifacts typically increase the player’s resistance against specific types of anomaly, endurance, and radiation absorption, the latter artifacts having no downsides at all. The artifacts also return, although the player will now need to use one of three available detectors in order to detect and pick them up. Human AI is also improved, and NPCs now gain the ability to throw grenades left at their disposal. The mutants featured in S.T.A.L.K.E.R.: Clear Sky return from Shadow of Chernobyl, with updated AI. Combat alternates between the player fighting mutants (mutated animals) and the player fighting hostile humans. (interestingly, both latter weapons were originally meant to be featured in Shadow of Chernobyl, but were cut during development). New additions include the RP-74 machine gun (based on the PK machine gun), the HPSS-1m (based on the Browning Hi-Power) and the Hunting shotgun based on the TOZ-34. As a shooter game, S.T.A.L.K.E.R.: Clear Sky features a large variety of weapons, mostly weapons from the previous game. New areas include the Great Swamp, the ghost town of Limansk-13 and the Limansk Hospital, though locations such as Rostok and Pripyat do not make a re-appearance. The game area is composed of many remodeled areas featured in Shadow of Chernobyl, including the Chernobyl Nuclear Power Plant. The gameplay of S.T.A.L.K.E.R.: Clear Sky is mostly reminiscent of that of Shadow of Chernobyl, but benefits from a new set of features with the new engine. What new challenges await stalkers within the depths of the new zone? Why do anomalous outbursts continue to rattle the Zone, and what can be done to stop them? Which faction will take the upper hand in the Factions War? These and many other questions will be answered in the official prequel – S.T.A.L.K.E.R.: Clear Sky. The main character experiences the key role in the events that led to the creation of the Zone right up to the point from which the original S.T.A.L.K.E.R. The protagonist is a mercenary who appeared at the edge of the opposition between stalker factions, Strelok and even the Zone itself. There are no more old enemies or friends – now, everyone watches out only for themselves.
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